00:00
00:00
LiLg
[insert]Something interesting.[/insert ]

Chris Gianelloni @LiLg

Age 39, Male

Graphic Designer

University of New Orleans

Metairie, LA

Joined on 2/25/03

Level:
21
Exp Points:
4,870 / 4,900
Exp Rank:
9,840
Vote Power:
6.33 votes
Art Scouts
1
Rank:
Town Watch
Global Rank:
62,527
Blams:
4
Saves:
115
B/P Bonus:
2%
Whistle:
Normal
Trophies:
45
Medals:
632
Supporter:
1y 11m 29d
Gear:
8

Comments

It depends on how you approach the game. Is it going to be a side-scroller? Or perhaps more of an open-ended place where the screen moves with you. I'm getting a side-scroller vibe though. Not to say that I think it would be best, that is really up to you.

There is also the enemies. Will they have health bars, special moves, critical hits? How many different types? Can the character deal more damage using a certain attack type against an enemy?

How big is this single-level? How epic is the boss at the end? Will it require advanced tactical maneuvers? Will the boss' attacks be randomized or will they adapt to fit the situation? Can the boss realize how much of its health is left and fight either more aggressively or defensively?

Too much thinking and I don't make games. Well, I wish you the best of luck with whatever you do.

Please enjoy the remainder of your twenty-four hour span of time.

I feel good about it given your art talent. Though if it's something short and quick, it should maybe be used as some sort of commentary or satire. Keep us posted!

happy birthday

Thanks!